# We have a conf and classes directory, add to BBPATH BBPATH .= ":${LAYERDIR}" # We have a recipes-* directories, add to BBFILES BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \ ${LAYERDIR}/recipes-*/*/*.bbappend" BBFILE_COLLECTIONS += "stm-st-stm32mp-hce" BBFILE_PATTERN_stm-st-stm32mp-hce := "^${LAYERDIR}/" BBFILE_PRIORITY_stm-st-stm32mp-hce = "12" EULA_FILE_ST_stm32mpcommonmx = "${LAYERDIR}/conf/eula/${MACHINE}" EULA_FILE_ST_MD5SUM_stm32mpcommonmx = "8b505090fb679839cefbcc784afe8ce9" # Set a variable to get the STM32MP MX BSP location STM32MP_BASE = "${LAYERDIR}" # This should only be incremented on significant changes that will # cause compatibility issues with other layers LAYERVERSION_stm-st-stm32mp-hce = "1" LAYERSERIES_COMPAT_stm-st-stm32mp-hce = "zeus dunfell" LAYERDEPENDS_stm-st-stm32mp-hce = "stm-st-stm32mp-mx core openembedded-layer"